A new game in the same family as Werewolf, Mafia, or UME.
Trigger Happy
Nobody seems to put comments on the blog, so I'll leave questions to the doc.
Showing posts with label UME2. Show all posts
Showing posts with label UME2. Show all posts
Thursday, May 9, 2013
Sunday, August 28, 2011
Universal Murder Engine 2
Here comes UME2. Comments, criticisms, suggestions? I'm going to design it to be mostly like UME, only taking away player choice, simplifying the scum choices, and increasing the cost of night actions in general.
Also, the original concept for UME was that it could also be applied to generating murder mystery characters. Should that still be a goal? It wouldn't do much to help me, but I'm no longer the only one creating murder mysteries.
Also, the original concept for UME was that it could also be applied to generating murder mystery characters. Should that still be a goal? It wouldn't do much to help me, but I'm no longer the only one creating murder mysteries.
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